Page 2 of 19

Re: Zound

Posted: Sat Aug 06, 2022 7:19 pm
by McLovin
Can somebody boost the volume on the GTKU- zounds. I had the Client Volume all the way up, but Guy's zounds sound muted compared to all the others that I've tried.

Re: Zound

Posted: Sat Aug 06, 2022 7:55 pm
by pooty
I'll look into it.

Re: Zound

Posted: Sat Aug 06, 2022 9:17 pm
by leon
I don't like it. It's sounds like Super Mario now. And the main problem when I died I click on main base but game respawns me on another node.

Re: Zound

Posted: Sat Aug 06, 2022 9:35 pm
by leon
I spec and I noticed that 21 players in game but when I click F1 it shows only 16.

Re: Zound

Posted: Sat Aug 06, 2022 11:21 pm
by pooty
Thats not Zounds, that's UTComp and its disabled right now because of that.

Re: Zound

Posted: Sun Aug 07, 2022 12:21 pm
by Enyo
McLovin wrote: Sat Aug 06, 2022 7:19 pm Can somebody boost the volume on the GTKU- zounds. I had the Client Volume all the way up, but Guy's zounds sound muted compared to all the others that I've tried.
Yes! GTKU should be YELLING at us!!!

Re: Zound

Posted: Sun Aug 07, 2022 12:47 pm
by captainsnarf
The original volumes from Colbye's video were pretty low. I amplified them to the max in Audacity. Any more amplification will result in clipping. I can try using a compressor to see if it helps, and maybe over amplify if that doesn't work. Over amplify will make him sound like the singer from Ministry :lol:

Re: Zound

Posted: Sun Aug 07, 2022 1:03 pm
by captainsnarf
Ok, I went through and amplified them all

Download here gtky-louder.zip

Re: Zound

Posted: Sun Aug 07, 2022 1:48 pm
by pooty
On the server now... GTKU is louder.

Re: Zound

Posted: Sun Aug 07, 2022 3:04 pm
by captainsnarf
Can we update the triggers to start with - like the HoC server does?