Minimize the amount of randomizers without driving the crowd away.
It's hard to play this game on a regular basis for a few reasons, one of the big ones is map rotation. Old dogs can't learn new tricks... or old tricks in our case? If we remove too many randomizers we lose too many players. I still think shortening up the map voting list would help significantly (randomizers and dead maps). Or add a tab that sorts by most recently added if that's possible.
I sometimes enjoy randomizers, always enjoy the updated 1-off maps you guys have that are out of heavy rotation. I never get any good recording material from randomizers because it's the same match every time. Feels like a job.
I'm part to blame for never voting, usually hurrying to do something between rounds.
This game is sadly one of the only games I experience actual teamwork. Gaurding 1 on Dria with a shock mech the other day, I had 4-5 guys looping in and out to keep charging me; I think because Leon said "Fak you Tater"
Ended up around 30 kills w/out dying. One of the biggest reasons I come back is teamwork; when people decide to play smart, engage nodes, and listen we have those actual GG's.
Hadn't really found another game like it that I enjoy.