I agree the link tank kind of dominated, but it was because of teamwork.
True, but even in one instance where me, enyo, guy all came at it and I don't think even got close to killing it. Now perhaps had we put 3 linkers on our link tank.... And perhaps increase the link tank spawn time so if you do kill it, its not right back 30s later. The Vampire tank, while not being a laser turret whore, is much faster and could zip around this map....
I do like the idea of the fire tank, reduce the link tank from heavy back to regular one. Fire tank blast does obscure line of sight which would blind link tank turret. I think the Classic Mino would be too much I could shoot all the way across the map...and easily blast 7/8 all match.
Perhaps a target painter or nuke strike painter with a longer range? (those things need their range increased anyway)
I agree! I have the stormcaster packaged up, so I probably could change that pretty easily (its on this map). But I think the ion painter and nuke painter need longer ranges... they are one shot, delayed action, used by infantry... even doubling the range would be a deal breaking IMO