Omni Painters...

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pooty
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Omni Painters...

Post by pooty »

So I updated two painters into the package OmniPainters.

Ion Painter Omni (standard Ion painter from XWeapons.Painter) except it has 20000 range vs 10000
Nuke Strike Painter Omni - 25000 Range vs. 15000.

Should make them more useful since you don't have to get so close.
Updated Dria-Rando, Minus-KS-Rando, NVM-YEAHHHHHHHHH,

As I find other maps I'll update them, but I think I'll run the mutator that replaces stock ONSPainter with Ion Painter Omni.
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YEAAAHHHHHHHHHH
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Re: Omni Painters...

Post by YEAAAHHHHHHHHHH »

Good updates. The short range has made these feel useless. It’s been hard to use these without getting sniped
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Anonymous.
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Re: Omni Painters...

Post by Anonymous. »

In my experience the nuke painter results in either doing no damage, or killing my teammates (probably due to going in a vehicle afterwards).
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YEAAAHHHHHHHHHH
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Re: Omni Painters...

Post by YEAAAHHHHHHHHHH »

And having the damage be blocked by any amount of small terrain. It’s like hiding under a desk actually protects you from a nuke…
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pooty
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Re: Omni Painters...

Post by pooty »

I think I've done that drill.... :shock:
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pooty
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Re: Omni Painters...

Post by pooty »

Note to self, fix log errors on the mutator.
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YEAAAHHHHHHHHHH
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Re: Omni Painters...

Post by YEAAAHHHHHHHHHH »

pooty wrote: Mon Sep 11, 2023 11:03 pm Note to self, fix log errors on the mutator.
https://www.youtube.com/watch?v=AZ8JOgvhfaE
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