You don’t think Leon, despite having only a 49% win rate, should have a positive multiplier? Win rate is not the best metric to be using to determine multipliers.captainsnarf wrote: ↑Tue Oct 31, 2023 9:17 am The current values with 2.2 scale is giving players with < 50% win rate a positive multiplier. There is no way that is correct regardless of how good their aim is.
I get why you guys would think that’s most important, but your win rate is largely affected by the teams you’re given, not just you individually.
The current formula for determining multipliers is too simplistic and doesn’t take into account the multiple factors that make a “good” player in onslaught.
Maybe try replacing win rate in the formula with the node hour summary number instead?