ONS-Hyperblast2, potentially an Airmars replacement
- pooty
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Re: ONS-Hyperblast2, potentially an Airmars replacement
Yep, I saw that too, which is why I pulled it. I might pull it up in the editor here, rebuild it and reupload it and we can see if that fixes it.
- pooty
- Posts: 4537
- Joined: Sat Apr 03, 2021 10:22 am
- Location: Michigan
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Re: ONS-Hyperblast2, potentially an Airmars replacement
So I created: ONS-HyperBlast2-)o(-V6
I fixed the empty slots in the weapon lockers (generating errors in the log).
Rebuilt the map.
Let's see if that works, its on the server.
I fixed the empty slots in the weapon lockers (generating errors in the log).
Rebuilt the map.
Let's see if that works, its on the server.
Re: ONS-Hyperblast2, potentially an Airmars replacement
https://drive.google.com/file/d/1_TpjhP ... sp=sharing
V6-1 on the google drive. Only change was the link setup since having 3 primaries is a bit much unless the server is at max player count. I grabbed the map from the cache and didn't rebuild the map since it was finicky earlier, so hopefully whatever was causing the issue earlier won't happen this time around.
V6-1 on the google drive. Only change was the link setup since having 3 primaries is a bit much unless the server is at max player count. I grabbed the map from the cache and didn't rebuild the map since it was finicky earlier, so hopefully whatever was causing the issue earlier won't happen this time around.
Re: ONS-Hyperblast2, potentially an Airmars replacement
Enyo mentioned that the map has too many fliers, which is definitely true for low player counts. I had to make the decision between having too few fliers, making the map unplayable at high player count due to the map requiring flying to the nodes, or having enough fliers for everyone. The side effect of this is that on low player counts, you can whore all the strong fliers and it turns into a 10 minute falcon duel. On high player counts, this wasn't really a problem. If the number of strong fliers are reduced, it turns into 1 player running the map without a good counter like nevermoreTMU. Maybe a solution here is the remove all the strong fliers completely if this really is that big of an issue.
- captainsnarf
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Re: ONS-Hyperblast2, potentially an Airmars replacement
Add a jump or warp that takes you from the core to the center ship. Ifrit and Helix are too strong for a map this size.