pooty wrote: ↑Fri Sep 17, 2021 10:06 am
YEAAAHHHHHHHHHH wrote: ↑Sun Sep 12, 2021 10:53 pm
Maybe this isn't a bug but could we make the Dropship not handle like it's made of styrofoam? I feel like that thing should handle like the Heliux.
I agree, it bounces all over the place when shot. To me it should be a big/tough/slow manuvering target,like Helix.
There was also the bug, I heard again that the vehicle picked up driver, gets respawned at core instead of at the vehicle. Not sure how to duplicate that.
I can make it feel heavy if you guys want. I thought that might make it too hard to pick stuff up so I didn't do it, but we can try and see. Please wait on downloading 1.5 version and I'll update it tonight.
What's this bug?
I heard again that the vehicle picked up driver, gets respawned at core instead of at the vehicle
Sorry your sentence doesn't quite make sense to me.
1. Pilot picked up a vehicle with driver in it.
2. Driver becomes passenger when that happens
3. Driver exits (or is ejected by pilot), and now driver is suddenly exited at vehicle spawn point (base)?
Is that right?
I've picked up other players before and carried them around and dropped them and didn't see the problem, but maybe they weren't driving?
The hard part when testing this stuff is getting the bots to cooperate
I've always ejected the bots myself since they won't on their own.