I'll double check bomber spawn, that should be all bombers.
I moved the extra fliers forward so its easier to get out of the core without bumping into shit. I'll look to see if arranging them helps, and I think one spawn was a bit too low and needs fixed.
I think the Wasp/HH is fine as random spawn, with perhaps lower point values. I'll remove it from the dedicated raptor spawns, make those Falcon, and Phoenix -- maybe the answer is one is always a Falcon other always a Phoenix. Otherwise adding other raptors can lead to a mismatch -- Phoenix vs. Skyminer/Ifrit
3/10 yes. But remember those aren't always guaranteed to be flyers.the side middle nodes should have 2 fewer vehicles to balance the total number of vehicles out.
I think maybe another vehicle at 8/9 too, it has two random spawns and tank spawn (mostly bigger tanks with lasers -- Hurricane, Link, Heavy Goliath)
Maybe it needs a HellHound Spawn (HH, BioHound, FireHound -- KHH is too powerful. But an extra truck here could be useful defending 1/13
I still feel like we should have a twin beams turret somewhere... just not sure where. The extra KHHound at the core was useful for sure (at least for me).