Thanks, now I can find my Starbolt! -leon-smd
Wicked Sick UTComp
Re: Wicked Sick UTComp
“Never argue with stupid people, they will drag you down to their level and then beat you with experience.”
― Mark Twain
― Mark Twain
- captainsnarf
- Posts: 3468
- Joined: Tue Jul 06, 2021 1:51 pm
- Location: Washington
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Re: Wicked Sick UTComp
New version 12 on the server!
- Fix bug with setting/changing scoreboard
- Add reset skins button to bright skins menu
- Add feature to allow team radar
- Add feature to allow minimap team radar (ONS)
- Add feature to allow mutant style team radar (TDM style gametypes)
- Load default weapon configs (crosshairs, etc) on new version of utcomp
- Add airsnot, torpedo, from downtown, shredded awards
I enabled the 'allow minimap team radar' feature. To use, you need to open F5 menu and enable it in the HUD menu.
Team wall hacks type radar is currently disabled on the server. I'll let pooty decide if he wants that.
If your bright skins are messed up ("That guy is cheating he appears blue!" - joe) you can click the reset skins button to reset them to a known good state (red team is red/ blue team is blue).
If you have custom crosshairs you should not need to reset them with this update.
Kill someone with fully loaded bio while they are in the air, receive 'air snot' award.
Kill someone with flak ball while they are in the air, receive 'shredded' award.
Kill someone far away with bio or flak ball (1500uu?), receive 'from downtown' award.
Kill someone with long range rocket (not seeking), receive 'torpedo' award.
There is a bug with the minimap radar feature, for some reason it is showing empty team vehicles. I think it's one of the omni mutators though, it doesn't happen on wicked sick server.
- Fix bug with setting/changing scoreboard
- Add reset skins button to bright skins menu
- Add feature to allow team radar
- Add feature to allow minimap team radar (ONS)
- Add feature to allow mutant style team radar (TDM style gametypes)
- Load default weapon configs (crosshairs, etc) on new version of utcomp
- Add airsnot, torpedo, from downtown, shredded awards
I enabled the 'allow minimap team radar' feature. To use, you need to open F5 menu and enable it in the HUD menu.
Team wall hacks type radar is currently disabled on the server. I'll let pooty decide if he wants that.
If your bright skins are messed up ("That guy is cheating he appears blue!" - joe) you can click the reset skins button to reset them to a known good state (red team is red/ blue team is blue).
If you have custom crosshairs you should not need to reset them with this update.
Kill someone with fully loaded bio while they are in the air, receive 'air snot' award.
Kill someone with flak ball while they are in the air, receive 'shredded' award.
Kill someone far away with bio or flak ball (1500uu?), receive 'from downtown' award.
Kill someone with long range rocket (not seeking), receive 'torpedo' award.
There is a bug with the minimap radar feature, for some reason it is showing empty team vehicles. I think it's one of the omni mutators though, it doesn't happen on wicked sick server.
- pooty
- Posts: 6065
- Joined: Sat Apr 03, 2021 10:22 am
- Location: Michigan
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Re: Wicked Sick UTComp
This is the feature that shows your teammates behind walls/terrain right?Team wall hacks type radar is currently disabled on the server. I'll let pooty decide if he wants that.
So you could see if say a teammate on JY was at 7/10 when you are behind the hill...
What does everything think? Should we enable that?
- Super Sanka
- Posts: 387
- Joined: Mon Jan 10, 2022 7:12 pm
Re: Wicked Sick UTComp
Yes, especially good for healers looking to heal key friendly vehicles
- captainsnarf
- Posts: 3468
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- Location: Washington
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Re: Wicked Sick UTComp
you could still see them on the minimap also. I'm not sure wall hacks is needed with minimap
- captainsnarf
- Posts: 3468
- Joined: Tue Jul 06, 2021 1:51 pm
- Location: Washington
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Re: Wicked Sick UTComp
I fixed the bug where empty team vehicles were showing on the minimap. It should look much less busy now.