Sounds like he's talking about magicisle?
Randomizers are just the next evolution of super vehicles. I'm sure people felt the same way when a 2000 HP supertank and rapid fire raptors were introduced whenever that was.
Map list schedule
- Super Sanka
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- captainsnarf
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Re: Map list schedule
I want variety... but still too lazy to pick a different map. Woah woah woah, too much variety!
- Super Sanka
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Re: Map list schedule
I'm gonna spam vote moon mines till it gets played again
- YEAAAHHHHHHHHHH
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Re: Map list schedule
No, I dont think it's Kakmo, I think it's that one with hills and lakes and lots of big leafy trees. The sky is orange/dusk... lots of Dria-ish structures throughout. You can roll the mino out from the castle core and sit on the hill and hit most of the nodes through the trees if you listen for the locked node buzzer.
- pooty
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Re: Map list schedule
Yep. Think so.Sounds like he's talking about magicisle?
Maybe NiVa Valley...No, I dont think it's Kakmo, I think it's that one with hills and lakes and lots of big leafy trees. The sky is orange/dusk... lots of Dria-ish structures throughout. You can roll the mino out from the castle core and sit on the hill and hit most of the nodes through the trees if you listen for the locked node buzzer.
Might be a few admin ooops coming..I'm gonna spam vote moon mines till it gets played again
- Rhamp
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Re: Map list schedule
Can this be a thing? There are so many junk/dria/minus variations that get voted every damn night with maybe a couple other maps. The map cooldown is too short, as every night we play the same fucking maps. The limit needs to be increased by about 5 or even 10 and it should be fine. The side effect would be that I wouldn't get to play Tek or HSH every night, but that is a small sacrifice if it means not having to suffer through AJY->minusTMU->DJY->dria->minus-kitchensink->FJY in a single night.
We have plenty of maps that are fun to play, but aren't as voted on as the ones played every night. With the increased map repeat limit, these would get to be played more often. Some people think that increasing the limit would mean we'd be stuck with shitty maps, but maps like Tyrant, Volcano, Nevermore, and some of the maps I've made are perfectly fine, but aren't voted often due to the constant availability of junk/dria/minus. The map voting system right now feels a lot like the U.S. elections, where you rarely vote for what you actually want, you have to vote to prevent what you dislike the most from winning.
- pooty
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Re: Map list schedule
Good for me, happy to make it 20. You can still play Dria every other day usually.
One thing, though, we had to address in the past is, that some players would get on early cycle through maps to "unlock" so they could play JY/Dria every night. This is considered a violation of server rules. And yes we keep track.
And if those maps aren't quite up to spec, we've got several of us happy to tweak the maps too.
One thing, though, we had to address in the past is, that some players would get on early cycle through maps to "unlock" so they could play JY/Dria every night. This is considered a violation of server rules. And yes we keep track.
This ^^^^.We have plenty of maps that are fun to play, but aren't as voted on as the ones played every night.
And if those maps aren't quite up to spec, we've got several of us happy to tweak the maps too.
- Enyo
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Re: Map list schedule
We go thru this about every six months where a couple players complain about Dria, Junk, MTMU getting voted regularly. Then we increase the cool down to force other maps getting played. Then we end up having a half empty server on nights when the fav maps aren't available, OR, like pooty said you get a player like Ankeedo that started logging on early with nobody else on to cycle thru a bunch of maps to open Dria/Junk/MTMU back up. Then we end up going right back to a lower repeat limit. Rinse and repeat.
Agreed that there's plenty of other good maps tough. And I've said this before, if you want a map to get more play on this server just make it a randomizer. That's just where things are after 21 years, I admit I get bored on maps with standard vehicles now too. YEAAAHx10 and I have even advocated for some new foot weapons on a map or two, still waiting to see those.
Agreed that there's plenty of other good maps tough. And I've said this before, if you want a map to get more play on this server just make it a randomizer. That's just where things are after 21 years, I admit I get bored on maps with standard vehicles now too. YEAAAHx10 and I have even advocated for some new foot weapons on a map or two, still waiting to see those.
“Never argue with stupid people, they will drag you down to their level and then beat you with experience.”
― Mark Twain
― Mark Twain
- captainsnarf
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Re: Map list schedule
I agree with Enyo here. This isn't something we can force. We tried and people stopped playing. As a compromise we remove the popular maps on Tuesdays only, which you'll notice has lower player count than other days of the week.
What do you mean people playing the same game for 20 years don't want variety?!
(clutches pearls)
What do you mean people playing the same game for 20 years don't want variety?!
- ankeedo
- Posts: 60
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Re: Map list schedule
Even if you set the frequency to 100, people will only choose what they prefer, because these maps, in short, are popular... and because you will never go to a restaurant that imposes on you its favorite food and not your favorite food.
Pooty did not say Ankeedo does that. He is a good admin who does not talk nonsense without physical evidence.
Pooty did not say Ankeedo does that. He is a good admin who does not talk nonsense without physical evidence.