ONS-Tek Randomizer

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pooty
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Re: ONS-Tek Randomizer

Post by pooty »

It has the same mercury missiles from the wraith that crashed the server. The monte carlo like algorithm the trajectory calculation does for the artillery can go unstable and crash the server. Then there are the napalm missiles which each individual missiles burns for some time, with fast updates, using up lots of cpu in the process. And the flak missile... the flak can bounce forever sometimes. It's a big pile of bugs.
Poor Wormbo.

The Mercuy Missles were all updated by me, not using same ones from Wraith (which are also corrected/fixed years ago), each vehicle gets its own instance of them so there's no conflict...

All that being said, while its not the cleanest code its on several other large maps without crashing notably JY, Dria.

This is a Tek problem... and the Perses has no Voice interactions indicated by the Critical crash message.

Zounds are more problematic than the Perses. They take up quite a bit of memory.

Node sounds shouldn't be an issue... nodes play sounds all the time.

All in all, this error might have been a one time thing, or some left over garbage from previous map.
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Rhamp
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Re: ONS-Tek Randomizer

Post by Rhamp »

The falcon and predator are too op, though probably due to the majority of the playerbase not knowing how to look up and shoot. This has caused some games to be wildly onesided based on whether a team has players that shoot up. When both teams have players that know to shoot the fliers, then the games are balanced, but relying on this balancer to do its job is asking too much.

I'm thinking of replacing the falcon with an aurora and the predator with a reaper. The aurora is still very deadly vs nodes and tanks, but can't just pop up and instantly kill stuff like a falcon can. The reaper is much less potent than the predator, but still can be useful. Both fliers are capable of killing foot soldiers, so they can still be used to help secure the center. The wasp and occasionally flare raptors are fine. With the replacement of the op fliers, the dd could be replaced with a 45s or 60s version so that way tanks can make use of it.
Judas
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Re: ONS-Tek Randomizer

Post by Judas »

Rhamp wrote: Sun Aug 03, 2025 2:16 pm The falcon and predator are too op, though probably due to the majority of the playerbase not knowing how to look up and shoot. This has caused some games to be wildly onesided based on whether a team has players that shoot up. When both teams have players that know to shoot the fliers, then the games are balanced, but relying on this balancer to do its job is asking too much.
I agree with this, and have been saying it for a bit now. The response I get (also logical) is that both sides have the same vehicles and it's a race and the way to win is to use the flyers. It's also important to get in the good flyers before someone unqualified beats you to it. As you mentioned though, the skewing effect of this phenomenon on the match is too great to ignore.
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captainsnarf
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Re: ONS-Tek Randomizer

Post by captainsnarf »

You buffed all the tanks in this map and the flyers still run it. It shows how op flyers are. When it's a race to the nodes and you can fly..

Reaper is op too. There is another set with havok + ?? which I forget the name, but maybe the weaker one (not havok). Or even bio raptor.
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Super Sanka
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Re: ONS-Tek Randomizer

Post by Super Sanka »

G-police! Havok the one with the bomblets? That shit is underrated, nobody ever uses the bombs. I wish you could run people over with it.
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pooty
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Re: ONS-Tek Randomizer

Post by pooty »

Shhh.. don't give away those secrets! Those bombs pretty much take out a node if you're close.
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Rhamp
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Re: ONS-Tek Randomizer

Post by Rhamp »

Isn't the havoc the one that takes an absurd amount of damage from lg like mechs? That alone makes me hesitate to use it because it'll make the skill difference between teams even more noticable based on whether a team knows to use lg against it and whether they can aim. Other than that, the flier itself is fun to fly, though its probably a bit op. I'd consider it similar in power to a predator since it has so many good weapon options, especially the bomblets for dumpstering nodes and tanks.

The g-police venom (not the bio raptor) is way too op for this. If you can lead targets with its primary fire, it can delete any flier in a second and deal heavy burst damage to ground vehicles. It can pop up, empty its energy bar, and go hide behind cover while recharging or switch to the minigun weapon that doesn't consume energy. Combined with its ability to passively regen (this works most of the time, sometimes doesn't, idk how exactly it works, but I've noticed my hp going up sometimes while flying this thing) I'd say this is the strongest non-hitscan flier in the game, way more powerful than a predator or falcon.

Reaper is much less op than the predator. Its hitscan lasers do very little damage and pose no threat to the buffed tanks and are only good at zoning other fliers. The lockon missile is a joke vs other fliers and does mediocre damage to tanks, but is good at killing foot soldiers. The hellfire rockets are good damage, but require you to get close to the target unless its stationary due to their long travel time. The key here is that in order for the reaper to deal good damage, it has to be close to whatever its hitting instead of being able to do full damage at range like the predator and falcon.
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Super Sanka
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Re: ONS-Tek Randomizer

Post by Super Sanka »

I actually think the Reaper should be reworked into having stealth after not firing weapons for awhile like the stealth badger. It basically has the Cicada stinger as its primary weapon. Replace it with a badger machine gun (maybe weaken it) and give it flak bombs so it can use its stealth to bomb something.
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pooty
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Re: ONS-Tek Randomizer

Post by pooty »

I like the idea of stealth bomber. Maybe base it off the CSBombers instead, and keep the current Reaper as is...

Either way if its mostly invisible it should be fairly slow and not agile, its stealth is the weapon to bomb...

What does everyone think?
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Super Sanka
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Re: ONS-Tek Randomizer

Post by Super Sanka »

It's stealth, not completely invisible. You can still make it out if you pay attention, kind of like the predator. Get to the choppa!!
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