Post-Match Banter Here

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pooty
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Re: Post-Match Banter Here

Post by pooty »

Glad I wasn't the only one annoyed by that.

I think solution will be to remove the shield tank -- that stalemated the corner and then they never pushed for the core.
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Rhamp
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Re: Post-Match Banter Here

Post by Rhamp »

Or put the core on a pillar so its a giant target that can be hit without having to spawnkill.

On Nevermore, if the core ever becomes vulnerable on both versions, its game over. There is no coming back from it and it is just a matter of waiting the 5 or so minutes for the winning team to manage to kill it. If it was elevated, then once it becomes vulnerable, there is no excuse for the winning team to not end the game immediately.
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pooty
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Re: Post-Match Banter Here

Post by pooty »

Killing the core area trying to hit the core, at least for me wasn't the issue. It was the shield tank camping on top of 5/6... then it stalemated since that team really didn't make much push on the primaries -- which are pretty easy especially if you control 7.

You can hit the core from the alley behind 8/9 or on the hill from 3/4 its not that hard, its already elevated. You can even park the levi near 7 and do it.
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captainsnarf
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Re: Post-Match Banter Here

Post by captainsnarf »

The core vehicles take 3x as long to spawn on that map. It was done on purpose so you would lose once you lost your primaries.

But our players won't do that. They would rather sit back in tanks and get easy kills in an asymmetric fight. Doesn't get better than this :lol: They like these kind of maps because they 'do well' on them, if you call it that.
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captainsnarf
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Re: Post-Match Banter Here

Post by captainsnarf »

HOLY SHIT

We played that map, and people got core damage. It was like a christmas miracle :lol:
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