Re: Post-Match Banter Here
Posted: Tue Dec 07, 2021 2:34 am
Needs vehicles. Hoverboards would make it less death-matchy. Nukes would help also.
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Ugh, please do not put mines on this map. SSR would be better. I think I played a version once where there were both top and bottom tunnels between nodes.captainsnarf wrote: ↑Tue Dec 07, 2021 3:56 pm In BeerBattle there was a secret teleporter that took you to the top of your core where there was a mine layer pickup. I wouldn't mind seeing an SSR put in that spot instead. Or bring back the mines. Not my favorite but maybe the non-DM players will appreciate them.
DW BeerBattle & Arcis Outpost has the SSR and spider mines.Enyo wrote: ↑Tue Dec 07, 2021 4:54 pmUgh, please do not put mines on this map. SSR would be better. I think I played a version once where there were both top and bottom tunnels between nodes.captainsnarf wrote: ↑Tue Dec 07, 2021 3:56 pm In BeerBattle there was a secret teleporter that took you to the top of your core where there was a mine layer pickup. I wouldn't mind seeing an SSR put in that spot instead. Or bring back the mines. Not my favorite but maybe the non-DM players will appreciate them.
Exactly! It's like driving an oil tanker. Why the MegaBadger is far superior to the standard Mino. It's nimble, quick (has 3 speeds) and has a higher view/aim angle. Why would anyone take the regular mino out during MegaBadger Arena? (Probably the same idiots that try to build the left primary when their right primary is going to the enemy I guess, LOL)
More health and doesn't get knocked across the map when hit.... meaning you can get hit and your aim doesn't get all turned around.Why would anyone take the regular mino out during MegaBadger Arena?